Rageforged Equipment

New Rageforged Equipment

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New Exotic Weapons

Light Weapons Cost Damage (S) Damage (M) Crit Range Range Weight Damage Type
Gutspike 3 gp 1d2 1d3 18-20/x2 1/2 lb. P
One-Handed Weapons
Hook-Knife 5 gp 1d3 1d4 18-20/x2 1 lb. S
Blade-Knuckles 10 gp 1d6 1d8 19-20/x2 2 lbs. S
Two-Handed Weapons
Cresent Axe 25 gp 1d8 2d6 19-20/x3 6 lbs. S or P
Gutter-Sword 19 gp 1d8 1d10 18-20/x2 5 lbs. S
Vicious Pole 20 gp 1d10 2d6 x3 5 lbs. S or P

Blade-Knuckles
Blade-knuckles are a modified longsword, with a row of sharp spikes along the hand-guard. You can make unarmed strikes or slam attacks with a hand holding blade-knuckles; the attack deals lethal piercing damage and you gain a +3 bonus on the damage roll. Rageforged treat blade-knuckles as martial weapons.

Cresent Axe
One of the most bizarre weapons developed by rageforged blacksmiths is the cresent-axe. It appears as a large, almost full cresent blade attached to the end of a pole, and addorned with a few spikes and saw-teeth. Rageforged treat a cresent-axe as a martial weapon.

Gutspike
A gutspike is a small length of steel sharpened to a point, intended to be jabbed into the entrails of an enemy. Rageforged treat the gutspike as a simple weapon.

Gutter-Sword
The gutter-sword is similar to a greatsword, but is slightly lighter and has a row of saw-teeth along its edge, used to gut enemies—hence the name. Rageforged treat the gutter-sword as a martial weapon.

Hook-Knife
A hook-knife is a dagger-like blade that is cruelly curved, ideal for disembowelment. Rageforged treat the hook-knife as a martial weapon.

Vicious Pole
The vicious pole is a hybrid of the longspear and greataxe. It has a long wooden shaft, topped by an axe-head that has a sharpened point coming out of the top of it. The axe-head can be used to slash down foes, while the spear-point can be used to impale them. The vicious pole is a reach weapon. Rageforged treat the vicious pole as a martial weapon.

Magic Items

As is expected, a vast majority of all rageforged magic items were built for bloodshed.

Reaver Bomb
These ragged metal devices just about big enough to fit in the palm of one's hand and forged from grey metal are one of the main warfare utilities of rageforged artificers. When thrown as a standard action, a reaver bomb explodes on a point and fills a twenty-foot area with twisted blades. Each non-rageforged caught in the burst are treated as if attacked, with a +10 bonus to the attack, slashing damage equal to 2d6+5, and a 19-20/x2 critical range. Once used, the bomb is forever expended and the blades almost instantly rust and decay, becoming useless.
Faint conjuration; CL 9th; Craft Magical Arms and Armor, whirling blade; Price 850 gp